Pros: Lots of variety of insects make for a fun but crazy
game
Cons: Graphics and
sound effects are only okay
The Bottom Line:
Challenging mission
With average graphics, sound
Still good in short spurts
Millipede is a Million Times Crazier than the Original
Sequels quickly became the rule of video games, and when Centipede became a hit, it wasn't too long before it was followed by Millipede. The game play is similar, but they've added many more creatures to make the game more challenging.
The point of this game is to shoot the insects that are
attacking you. Each level is determined
by the millipede, which starts at the top of the screen and moves across until
it hits the side or a mushroom and then it drops a row toward you. You are at the bottom of the screen trying to
shoot up and hit it.
If only it were that easy.
There are all kinds of other critters.
Spiders pop in from the sides; beetles crawl around you. Mosquitoes, Bees, and Dragonflies attack from
the top. And inchworms and earwigs crawl
across the screen creating havoc of their own.
Fortunately, you do have DDT bombs that will destroy any pest that
touches the poison cloud when you set them off.
(Unfortunately, I usually seem to hit them by mistake.)
Of course, your main point of attack is the arrow you shoot
up toward the top of the screen. While
you can hit the red button each time you want to fire, just holding the button
down is also an option. While you are
only allow a certain number of arrows at a time, it saves your thumb, and usually
I want to be firing at all times anyway.
And have I mentioned the mushrooms? Every time you hit a segment of a millipede,
it turns into a mushroom. Other insects
leave them behind. Fortunately, spiders
do take them away because the more crowded the screen with mushrooms, the
quicker the millipedes advance to the bottom and really threaten you. Also, mushrooms seem to pop up on their own
between rounds at times.
If you get the feeling that a lot happens quickly in this
game, you'd be correct. It's hard to
have much of a strategy since it seems like something new is always coming at
you. Your best bet is to dodge and fire.
Fortunately, the controls are very easy to master. Point the joystick I in the direction you
want to go, and you'll move there. You
can only move about a third of the way up the screen, and there is actually a
line to show you where that is. The
arcade game used a trackball for the controller, and Atari sold an option
trackball controller for their system. I
loved to play this game with that controller because it was even easier.
The only choice you have in the way of game variations is
what level score you start with.
Obviously, it's harder the higher you start. There is no two player option, and the difficulty
switches don't do anything either.
Graphics on this game aren't the greatest. You and the mushrooms are blocks (although
that was the case for you in the arcade if I remember correctly). The various creatures have squarish parts,
although you can still pretty much tell what they are. The only truly strange ones are the
mosquitoes with are diagonal lines with two "wings" sticking off
them. It's hard to tell the dragonflies
and bees apart, not that it really matters.
The insects make all kinds of sound effects when they are on
screen. It's to help you indentify which
ones are out. It's all electronic sounds
that really don't mean much until you learn to tell them apart. Even then, it's often hard to tell because
multiple things are happening at the same time.
As I recall, the arcade version was like that as well. It's not a bad thing, but it could have been
better.
Because of the variety of the bugs, this game is much harder
than Centipede. I enjoyed this one for a
challenge, but I enjoyed the first one because it was relaxing while still
presenting a challenge. (And yes, I have
them both.) I don't know that this game
calls for more than half an hour at a time because of how repetitive it is, but
it's still fun.
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