Pros: Fast and fun in any size group
Cons: None
The Bottom Line:
The Phase 10 challenge
But this version is faster
Fun for all ages
The Faster Way to Play Phase 10 Without Losing Any of the Fun
I enjoy the card game Phase 10, but I do find its length a
bit frustrating. That's why I enjoy
playing Phase 10 Dice so much. The
concept is the same, only it's designed to take a lot less time to play. Plus, you can play with a group of any
size. Heck, they even give you ideas on
how to play by yourself.
Inside the tin you get when you buy the game, you'll find
instructions, score pads (although you can create your own), and 10 dice. Four dice contain the numbers 1-4 and two
wild spots while the other six dice contain the numbers 5-10.
Just like in the original Phase 10, the object is to roll
ten previously created phases in order.
For each phase, you need to roll a number of sets (3 of the same
number), a run (4-7 for example), or some combination of the two. The further along you go, the harder it is to
complete your phase. You have three
rolls per turn to get your phase. If you
get it, you record a score based on the dice used to complete the phase. If you miss, you have to work on that phase
on your next turn.
As another twist on the card game, the objective here is to
get the highest final score you can (instead of a low score in the
original). Once one player completes
phase 10, everyone gets one last turn to complete as many phases as they
can. Only after everyone has taken that
last turn do you compare scores. The
overall high score wins.
Because there are only 10 dice in the game, some of the later
phases where you need 8 or 9 get really tricky.
Additionally, there is a strategy involved in picking the dice so that
you can potentially roll what you need before your turn is over. I like that twist.
I have played the card version of Phase 10 in a very large
group for two hours and not had anyone come close to winning. I have played this game in a large group and
completed it in an hour. While it is
hard to get all 10 phases in your first 10 turns, it is fairly easy to complete
them in 15 turns or so. Even if you get
stuck on one phase, you will probably only be there for three turns at most, so
it's pretty hard to lose interest in the game.
As they point out in the rules, you can keep track of your
score and therefore play by yourself trying to get the best score you can. They even give you advise on how to
incorporate the bonuses of the game into your solo game play.
Phase 10 Dice takes a good game and gives it a twist that
makes it great. If you like the card
version, give this one a try. You'll
soon find it a hit with groups of any size.
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